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  1. True, it'll also add a huge spark of relevance to the game whenever it's released. It's almost like they'll benefit from the marketing of two separate releases. If they added it at launch, though, that effect would be mitigated. Way smarter to add it later, especially if it gives them even more time to refine it.
  2. It's actually not even just free with Game Pass, it's free overall. So even on other platforms like Steam it's completely free. A really smart move on Microsoft IMO. I think the campaign is the part that's $60(?) without Game Pass, but I doubt anyone who's not already a huge Halo fan cares much about that.
  3. The enticing part to new fans is that it's F2P. Everyone could give it a shot and then decide whether or not they like it. Plus, forge mode should keep groups coming back to it for some time, even if it's only every now and then. With that being said, I agree overall. I think the age of 'arena' shooters seems to be behind us. Most people nowadays seem to prefer either battle royale or tactical shooters. Everything else ends up dying within a few months time. I think Halo will have it's own community that sticks to it as always, but outside of that the game will become quiet within 1-2 mon
  4. Yeah, it's definitely more fun-based than anything. Although, in the trailer I watched, they attempted to balance it by having a smaller squad of 2042 soldiers, vs a larger, defending group of WW1 soldiers. So you could counter-balance the imbalance in weapons with an imbalance in teams. Should be really fun, especially if you have people to play with.
  5. As far as I know, it's 100% online only, no campaign at all.
  6. Yeah, it was really fun and cool for the novelty it was at the time (and looked amazing), but the game play does not hold up at all (hell, even back then it felt taxing some times). Extremely repetitive game-play wise.
  7. I've never used the SteamOS, but it looks/sounds pretty solid from their description and what they showed. Might not seem huge, but for handheld devices a good/bad OS can really make/break the experience. Biggest + to me from this video, which some people might have expected, is that it has a suspend/resume feature. You can just press a button to pause/suspend the game, and then seemingly resume it later. Even most laptops don't handle that very well typically- closing the lid while a game is running almost always has caused me issues. Also, cool to see that big picture mode allows you to pret
  8. A lot of people are talking about the specs, but it's really hard to judge how it's going to run on paper; much more difficult compared to really any laptop or desktop (or even the consoles) as the custom architecture is really unique. Yes, it's got a RDNA2 GPU, but it's completely custom. Same with the CPU. Yes, the RAM is really fast, but it's also LPDDR5 RAM. It's made for mobile devices and phones to save power. To save power, while it's fast, it also has way less bandwidth than traditional RAM. Not saying this is concerning, just saying the speed being a distinguishing factor is misleadin
  9. Yeah, I definitely see your point. PS1/PS2 exclusives were fantastic, some of the greatest games of all time. Although, to be honest, I think that was some golden era for gaming. Nintendo/Microsoft/Sony all killed it during that time. All of those consoles are filled with such classics.
  10. For a serious investment, I agree. But for anyone spending less than $1000, I don't think it's necessary. How many games are actually supporting 4k/120FPS right now anyway? That's a tall order to hit, especially as this next gen continues to unravel and games start becoming developed for it. I'd expect most games to be 4k/60 going forward, which HDMI 2.0 handles just fine.
  11. Yeah, to be honest, I actually didn't enjoy PS3 exclusives really at all. I don't think Sonys exclusives were all that good until the PS4. But I'm probably pretty unique in that I didn't like The Last of Us or Uncharted (super overrated IMO). The PS4, on the other hand, has some of the greatest single player games of all time with Bloodborne, God of War, and FF7: Remake (bias on this one). I don't think you missed anything by playing the 360 over the PS3 tbh. Sony hadn't really hit their stride yet.
  12. Any big opinions on the tempest engine 3D audio stuff? It was one of the huge things Sony was talking about early on when the PS5 as announced, but I actually completely forgot about it until recently. Can't say I've noticed a huge change in audio quality with the PS5, but I don't think it's active on every title either.
  13. i heard fall will be a little better, next spring (around march) is when it should become widely available.
  14. That's how my roommates was. I watched some deep dives on the cooling techniques, and it seems like they just sorta brute forced it. Instead of engineering a more passive cooling solution with intelligent heat pipes and airflow, they just stuck a huge fan in a big chassis and used liquid metal (which is still cool as hell btw). I think the next iteration will probably be much more elegant.
  15. I'm looking forward to this Halo, I'm definitely going to give it a shot and hope it's amazing... but I somewhat agree that it seems stale. Does anyone even really play these Arena style FPS games anymore? Like, CoD multiplayer (not BR), Halo, Gears, and similar 4v4, 5v5, 6v6 TDM games seem pretty much dead. The only shooters that I see played anymore are Battle Royale games and tactical shooters such as CS, Valorant or Rainbow Six. It feels like regular TDM or objective-based games just aren't exciting for people anymore. The highs of winning a Halo Slayer match don't compare to winning a BR
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