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Magic: the Gathering - War of the Spark Mafia -GAME OVER - The Gatewatch defeats Nicol Bolas!


Whicker

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1 minute ago, Pickle Rick said:

Dude I was so ready to switch when I posted that I'm waiting on bcb to answer me.  Then you tried to bet and swear and that sealed it for me and I was rolling with my read 

Dude you were wrong and would have cost us the game if not for ksj.  That's just fact.

And it's not like I am saying I had anything remotely close to a good game.  

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3 minutes ago, squire12 said:

Here are some page numbers on the bcb claim

bcb claim

145 "target day before"

185 "choose night before"

185 "day power homie"

186, "sent name in last night"

186 "have to choose the day before"

 

1 minute ago, SirA1 said:

I'm surprised no one picked up that there was already another census taker in the game but he dies N2.

@The Orca has been assassinated! He was

Jace, Telepath Unbound (Gatewatch aligned)

250px-Jacebeleren.jpg?version=ee93726293

You begin the game with 3 loyalty counters

(+1) Choose a player. You will learn the loyalty cost of the move they used this night.

(-2) Choose a player. You will learn that player's alignment.

(-6) Choose a player. You will learn how many non-town players were on that player's lynch wagon that day.

Ok yeah, that was bad by everyone.

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3 minutes ago, Whicker said:

I wanted to ensure town had a straightforward way to deal with creatures. I should have made the dragon stronger to incentivize you to make it (but that's basically what Sarkhan does in the game in my defense)

Yeah the point thing from my end just didn't seem worth it. Seemed better suited to just kill creatures which honestly felt pointless as well with people being able to create a new one like every night 

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5 minutes ago, SirA1 said:

I'm surprised no one picked up that there was already another census taker in the game but he dies N2.

@The Orca has been assassinated! He was

Jace, Telepath Unbound (Gatewatch aligned)

250px-Jacebeleren.jpg?version=ee93726293

You begin the game with 3 loyalty counters

(+1) Choose a player. You will learn the loyalty cost of the move they used this night.

(-2) Choose a player. You will learn that player's alignment.

(-6) Choose a player. You will learn how many non-town players were on that player's lynch wagon that day.

KSJ said it. I said it 

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