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My #1 piece of advice is nominate players that you don't want. And good players you don't want. Let people over spend on them early and that will allow you to fill in your depth better as well as get the better starter cheaper.

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I like to nominate QBs early to get people to waste their budget there. Don't be afraid to go after a player you want though. I tend to set price parameters around players I like and try to stay within it. I don't want to get too wild. Lots of value can be found if people are aggressive early. Lots of value can be found early if people are too timid. 

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8 hours ago, Hockey5djh said:

Budget.

Seriously.

Absolutely.  Have a budget for positions and within the positions for QB1, QB2, RB1, RB2, RB3....etc. 

Save 5-10% for miscellaneous as many owners will often overspend on their budget and you might as well account for that on the front end and have some $$ in reserve.  

Know the scoring and set up and know where you will be willing to spend more and spend less.  Just about everyone will have a weak position group....it is OK as long as you are solid in other position groups.  IF the league is 2QB or Super flex, then the QB budget needs to be reflective of that.

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Agree with the rest.  You need to set a limit of what you are willing to pay for a specific position, as well as have targets for who you want to nominate to try to drive up prices and get other participants in financial hell.  I honestly would probably pick out what an ideal team would be that you wanted to sign, and give what you think would be a realistic cap number based on production for a player in the previous year.  I would then instantly the max, or close to the max on those players/positions you deem worthy, especially early.  This will cause others to likely bid over you and significantly cut into their available cap, and at worst you get the player you wanted at a price you were willing to pay.  So it ends up a win/win for you.

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4 hours ago, Raves said:

Agree with the rest.  You need to set a limit of what you are willing to pay for a specific position, as well as have targets for who you want to nominate to try to drive up prices and get other participants in financial hell.  I honestly would probably pick out what an ideal team would be that you wanted to sign, and give what you think would be a realistic cap number based on production for a player in the previous year.  I would then instantly the max, or close to the max on those players/positions you deem worthy, especially early.  This will cause others to likely bid over you and significantly cut into their available cap, and at worst you get the player you wanted at a price you were willing to pay.  So it ends up a win/win for you.

I second this concept.  From the scoring setting and starting lineup, you should try to calculate what a top 3-4 team would be scoring per week.  Using scoring projections and what type of team you wish to have (older compete now, younger high upside looking to be top tier in a few years, some idealistic hybrid of those, etc), you can make a long/short list of player targets at each position and each tier level. 

Most auction owners are just winging it and have no true plan, often teams see those top tier players and want them all and end up with 2-3 top tier and no $$ for filling out a solid roster with depth.

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On 7/26/2017 at 11:48 AM, The Gnat said:

My #1 piece of advice is nominate players that you don't want. And good players you don't want. Let people over spend on them early and that will allow you to fill in your depth better as well as get the better starter cheaper.

I'd add to this to tier the players you don't want similarly to the way you do the players you do.  If you notice a trend of certain guys that are closer to the median (the "I don't really like them, but I don't hate them" types) consistently going for below-value, be prepared to shift strategy mid-draft.  I did this in baseball this year and ended up with an absolutely stacked pitching staff that made it to where I only needed to win 1-2 offensive categories per week to ensure winning my H2H matchups - mostly because people started hemming and hawing over a couple bucks here and there on guys who were legit aces.

Also, when it comes to tiering players - I usually try to included a separate color coding to identify which players I'm willing to overspend for and if I have a chance to get one of those guys (don't identify a ton of them), I go hard to get them even if someone is clearly just trying to drive the price up on me.  If you can come out of your draft with 2 studs and 2 guys that actually will breakout, you can typically paper over any cracks with fab dollars throughout the season.

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1 hour ago, Flatlyner said:

Does anyone know of online auction leagues for $?  I'm sure I can find free ones on Yahoo/ESPN, but I'm looking to play in a league with people that have something on the line, so its competitive.  Thanks!

reddit find a league subforum have them all the time

 

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