Game Design
The game design was built so that all the typical "crutches" of a game were not reliable. Making thread play much more important.
Write ups could be completely altered. Something @Malfatron picked up on and repeatedly stated. But didnt become widely adopted.
Characters were unreliable. There were 2 good guys on scum and 2 bad guys. On the town side I made sure to include some bad guys as well.
Roles were not a way to scum hunt. Instead of having a typical