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STAR WARS Prequel Trilogy Mafia (Galactic Republic and Jango Fett wins!)


TheKillerNacho

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After discovering the Chancellor's treachery, the Republic moved quickly to investigate for any conspirators he may have had. They closed quickly upon @Pickle Rick, as evidence suggested he was seduced by promises of power. Indeed it was so - while Mas Amedda was originally a Republic senator, he had agreed to help the Sith Order in its quest to form a Galactic Empire.

This is not the end, however. Coruscant is still being besieged by Separatist forces!

Autopsy:

Spoiler

Mas Amedda
Chairman, Chagrian
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"He can then approve the creation of an army without a vote." - Mas Amedda

You are aligned with the Galactic Republic: Eliminate all threats to the Galactic Republic. At least one in your faction must be alive at the end of the game. Your faction is allied with the Jedi Order, but you don't need them to win.

ROLE POWERS:
(In general, you may only use one of your role's actions each night. Passive powers are always active, and Day actions are instead used during the day.)

  • Inquiry: Once per night, target a player to receive a report of the name of one random non-Droid ability they have. Subsequent uses of this ability on the same target will always reveal a different ability, unless you've already received the names of all eligible abilities. Additionally, if that player is in a non-faction private chat with another player, you learn who they are in a chat with.
  • Booming Voice (Day): Once per day, via PM with host, you may specify a Message under 255 characters. This message will be posted by the host as a "Republic Information Broadcast" on all official vote counts for the rest of the day.
  • Paranoia (Passive): Each night, you receive a report on which players, if any, visited you during the night.

STARTING ITEMS:
(You may use one item at night in addition to one of your role's night actions. Passive items are always active, and need not be used.)

  • Armor (Passive): Protects the wearer against a single non-Force attack before breaking. Does not protect the wearer from being lynched.

Night moves will be due 9:35 PM ET.

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