Jump to content

Mass Effect Mafia - GAME OVER! The Reapers are defeated!


Whicker

Recommended Posts

I'll try to be chill in the postgame.. but here's my spiel

 

This game was brutally stacked against me, and I came to resent it and took it out on others - for that I apologize

I took out the entire scum team in like 4 days, only for them to convert me into like an 11-1 ratio... at which point I IMMEDIATELY get hit with a host error which "catches me" for all the wrong reasons.. but you can't un-ring a bell, so even after the host correction, which theoretically should wipe things out, the damage was still done and couldn't get that stink off.. Then I pull a brilliant self-hit gambit, counting on @The Orca to drive me, which he did, but @Forge and @Bluescrewed it up by protecting me.. Then despite the fact that I ALSO had a role-blocking singularity, which I tried to counter with, but order of operations then screws me day after day.. Just brutal, tbh

I'll say that I'm sorry for gaslighting folks and crossing lines.. I can't do things like that, but ultimately I was playing to my wincon.. It was just super annoying that I was "got" on faulty information and then had to deal with it and the unfavorable mechanics for days

Definitely another long mafia break incoming for me

  • Like 4
Link to comment
Share on other sites

Day 1 upgrade points:

Forge → Wolf
Mwil23 → Blue
Jlash → ET
TheKillerNacho → Blue
JoshstraDaymus → Orca
ET80 → Mwil
Raves → gopher
bcb1213 → Pickle* (missed move – not on track/watch)
Slappy Mc → Tk3
Blue → Gopher* (missed move – not on track/watch)
Tk3 → Raves
Tugboat → Tk3
The Orca → Tk3
Matts4313 → Nacho


wolfeyestrk → Gopher
Pickle Rick → Wolf
gopherwrestler → Wolf

 

 

N1 Upgrades:

Forge – [2 points] - upgrade lvl 1 Barrier (1 point) – 1 point saved
Mwil23 – [3 points] upgrade lvl 1 Dark Channel (1 point) – 2 points saved
Jlash – [2 points] upgrade lvl 1 Warp (1 point). Upgrade lvl 1 Singularity (1 point) – 0 points saved
TheKillerNacho – [2 points] - upgrade lvl 1 Pull (1 point) – 1 point saved
JoshstraDaymus – [2 points] upgrade lvl 1 Neural Shock (1 point) – 1 point saved
ET80 – [3 points] - upgrade lvl 1 Throw (1 point). Upgrade lvl 2 Throw (2 points) – 0 points saved
Raves – [3 points] upgrade Lvl 1 Warp (1 point) – 2 points saved

bcb1213 – [2 points] – no upgrades
Slappy Mc – [2 points] upgrade lvl 1 Flashbang Grenade (1 point). Upgrade lvl 1 Decoy (1 point) – 0 points saved
Blue – [4 points] – upgrade lvl 1 Fortification (1 point). Upgrade lvl 2 Fortification (2 points). - 1 point saved

Tk3 – [5 points] - upgrade Lvl 1 AI Hacking (1 point). Upgrade lvl 2 AI Hacking (2 points). Upgrade lvl 1 Energy Drain (1 point) - 1 point saved
Tugboat – [2 points] upgrade lvl 1 Reave (1 point) – 1 point saved
The Orca – [3 points] – lvl 1 Fortification (1 point). Upgrade lvl 2 Fortification (2 points) – 0 points saved

wolfeyestrk – [5 points] lvl 1 Dark Sphere (1 point). Lvl 2 Dark Sphere (2 points) – 2 points saved
gopherwrestler – [5 points] lvl 1 Repair Matrix – 4 points saved
Pickle Rick – upgrade lvl 1 Cryo Blast (1 point). Upgrade lvl 1 Sabotage (1 point) – 1 point saved

 

N1 Moves

Forge – lvl 1 Barrier → Forge [Forge protected from all non killing/upgrade points]
Mwil23 – lvl 1 Dark Channel → Forge [blocked due to Barrier]
Jlash – lvl 1 Warp → Orca [5 moves were used on/by Orca]
lvl 1 Singularity → bcb [Bcb will not spend or receive upgrade points tomorrow]

TheKillerNacho – lvl 1 Pull → Matts [Matts was lynched]
JoshstraDaymus – Lvl 1 Neural Shock → Orca [Orca will take away upgrade points tomorrow]
ET80 – lvl 2 Throw → Slappy (Concussive Shot) [Slappy will receive Lvl 2 Concussive Shot]
Raves – Lvl 1 Warp → Forge [blocked due to Forge's Barrier]
bcb1213 – not using
Slappy Mc – lvl 1 Flashbang Grenade [not using]

lvl 1 Decoy [activating – fails due to Pickle's Roleblock]
Blue – lvl 2 Fortification [Blue cannot be killed]

Tk3 – lvl 1 AI Hacking → Wolf [Wolf has receive 5 points]
lvl 1 Energy Drain → Wolf [Wolf won't give out upgrade point]

Tugboat – lvl 1 Reave → Tk3 and Raves [Tk3 has received more upgrade points]
The Orca – Lvl 2 Fortification [Orca cannot be killed]
 

 

wolfeyestrk – No move
Pickle Rick – lvl 1 Cryo Blast → Slappy.
Lvl 1 Sabotage → Switch Mwil and Orca

gopherwrestler – lvl 1 Repair Matrix – Protect wolf

Wolf kills Bcb

 

 

N2 Upgrade points:

 

Forge → Mwil
Mwil23 → Tk3
Jlash → Mwil
TheKillerNacho → Mwil
JoshstraDaymus → Wolf [failed. Moved to Pickle randomly]
ET80 → Mwil
Raves → Jlash
Slappy Mc → Pickle* (missed move)
Blue → slappy
Tk3 → Raves
Tugboat → Tk3
The Orca [takes away point] → Tk3

wolfeyestrk [cannot give away point] → Pickle
Pickle Rick → Tugboat
gopherwrestler → Pickle

 

ORCA AND MWIL RECEIVE EACH OTHER'S POINTS

 

 

 

N2 Upgrades

 

Forge – [2 points] Upgrade lvl 2 Barrier – 0 points remaining
Mwil23 [3 points] Upgrade lvl 2 Dark Channel (2 points). Upgrade lvl 1 Slam (1 point) – 0 points remaining
Jlash [2 points] Upgrade lvl 2 Warp (0 points remaining)
TheKillerNacho [2 points] – Upgrade lvl 2 Pull (2 points) – 0 points remaining
JoshstraDaymus [2 points] – No upgrade – 2 points remaining
ET80 [2 points] – [2 points] – Upgrade lvl 1 Dominate (1 point) – 1 point remaining
Raves [4 points] – Upgrade lvl 2 Warp (2 points) – 2 points remaining
Slappy Mc [2 points] – Upgrade lvl 2 Decoy (2 points) – 0 points remaining
Blue [2 points] – No Upgrade – 2 points remaining
Tk3 [3 points] – Upgrade lvl 3 AI Hacking – 0 points remaining
Tugboat [3 points] – Upgrade lvl 2 Reave – 1 point remaining
The Orca [5 points] – upgrade lvl 1 Carnage [1 point]. Upgrade lvl 2 Carnage [2 points] – 2 points remaining

Pickle Rick [5 points] Upgrade lvl 3 Sabotage
gopherwrestler [5 points] Upgrade lvl 2 Repair Matrix (2 points). Upgrade lvl 3 Repair Matrix (3 points)

 

 

N2 moves

Forge – Lvl 2 Barrier → Raves [Roleblocked due to Pickle]
Mwil23 – Lvl 2 Dark Channel → Blue [Blue will be added to neighborhood]
Jlash – lvl 2 Warp → Nacho [3 moves used on or by Nacho. No upgrade points]

lvl 1 Singularity → Josh [Josh will not receive or give upgrade points tomorrow]
TheKillerNacho Lvl 2 Pull → Mwil [3 moves used on or by Mwil. No upgrade points]
JoshstraDaymus – no move
ET80 – lvl 1 Dominate –> Tk3 [fails due to Gopher's protection]
Raves – lvl 2 Warp → Tugboat [2 moves used on or by Tugboat. No upgrade points]
Slappy Mc - lvl 2 Decoy [successful – all moves tomorrow night will target Decoy]

lvl 2 Concussive Shot → josh [cannot spend or receive upgrade points tomorrow]
Blue – no move
Tk3 – lvl 3 AI Hacking → Nacho [Nacho is Human]

lvl 1 Energy Drain → Forge [Forge won't give point tomorrow]
Tugboat – lvl 2 Reave – Tk3 and Pickle [fails because Tk3 was protected by moves from gopher]
The Orca – lvl 2 Carnage → Tk3 and Nacho. Redirected to Slappy and Blue [Any moves targeting Slappy or Blue will target the other instead]

Pickle Rick – Lvl 1 Cryoblast → Forge [Forge is roleblocked]

lvl 3 Sabotage → Orca [Orca's move will target Slappy and Blue]
gopherwrestler – lvl 3 Repair Matrix → tk3 [tk3 protected from all moves]

Pickle hits Mwil

 

D3 Upgrade points:

Forge → Raves
Jlash → Raves
TheKillerNacho → slappy
Mwil23 – [blocked]
ET80 → Missed move (moved to Gopher)
Raves → Tk3
Slappy Mc → ET
Blue → Tk3
Tk3 → Raves
Tugboat → Tk3
The Orca → Jlash
 

gopherwrestler → Tk3

 

N3 upgrades

Forge – [2 points] No upgrade
Mwil23 – [2 points][cannot spend points]
Jlash – [2 points] Upgrade lvl 2 Singularity
TheKillerNacho [1 point] – no upgrade
ET80 – [3 points] – no upgrade
Raves – [6 points] – Upgrade lvl 3 Warp (3 points). Upgrade lvl 1 Throw (1 point). Upgrade lvl 2 Throw (2 points).
Slappy Mc – [2 points] Upgrade lvl 2 Flashbang
Blue – [3 points] Upgrade lvl 3 Fortification
Tk3 – [5 points] Upgrade lvl 4 AI Hacking.
Tugboat [2 points] – no upgrade
The Orca [3 points] – upgrade lvl 3 Carnage

gopherwrestler – [2 points] Upgrade lvl 1 Biotic Focus

 

 

Forge – lvl 1 Barrier → Forge [Forge protected from all non-killing actions]
Mwil23 - lvl 1 Neural Shock → gopher [roleblocked due to Jlash Singularity – did not move]
Jlash – lvl 2 Singularity → Nacho [Redirected to Mwil]

lvl 2 Warp → Gopher [3 moves used on or by gopher] MISTAKE → SHOULD HAVE COUNTED FACTIONAL KILL
TheKillerNacho – lvl 2 Pull → Tk3 [5 moves used on or by Tk3] MISTAKE – SHOULD HAVE JUST BEEN ON TK3
ET80 – lvl 1 Throw → slappy [Slappy's Decoy will receive lvl 1 Barrier]
Raves – Lvl 3 Warp → Nacho [Redirected to Mwil]

Lvl 2 Throw → Tk3 [Tk3 will receive lvl 2 Singularity]
Slappy Mc – lvl 1 Flashbang → Gopher [Gopher and all players visiting him unable to spend points]

lvl 2 Flashbang → Forge [blocked due to Forge Barrier]
Blue – no move
Tk3 - level 4 AI Hacking → Nacho [redirected to mwil → fails due to Jlash singularity] MISTAKE

level 1 energy drain → Forge [fails due to Forge's barrier]
Tugboat – lvl 1 Reave → Tk3 and Orca [tk3 has received more points]
The Orca – lvl 3 Carnage → Mwil and Nacho

gopherwrestler → lvl 1 Biotic Focus → Forge [fails due to Forge barrier]

 

 

 

N4 upgrade points

Forge → tk3
Mwil23 → Jlash
Jlash → Blue
TheKillerNacho → Jlash
ET80 → slappy
Slappy Mc → tk3
Blue → nacho [Mwil]
Tugboat → tk3
The Orca → Jlash
 

Tk3 → Nacho [Mwil]


MWIL AND NACHO GET EACH OTHER'S POINTS

 

N4 upgrades:

Forge – [2 points] No upgrade – 2 points remaining
Mwil23 – [5 points] upgrade lvl 1 Incinerate. Upgrade lvl 2 Incinerate – 2 points remaining
Jlash – [4 points] [Cannot spend points] – 4 points remaining
TheKillerNacho [2 points] No upgrade – 2 points remaining
ET80 [4 points] Upgrade lvl 3 Throw – 1 point remaining
Slappy Mc [2 points] No upgrade – 2 points remaining
Blue [2 points] upgrade lvl 1 Concussive Shot – 1 point remaining
Tugboat [3 points] Upgrade lvl 3 Reave – 0 points remaining
The Orca [1 point]
 

Tk3 [5 points] Upgrade lvl 2 Energy Drain. Upgrade lvl 3 Energy Drain

 

 

 

Forge – lvl 2 Barrier → tk3 [driven to Blue. Blue protected from all killing actions]
Mwil23 – lvl 1 Incinerate → Orca

lvl 2 Incinerate → Tugboat

lvl 1 Neural Shock → Tugboat [Tug will take away point instead of giving]
Jlash - lvl 1 Singularity → Forge [Forge will be unable to give or receive upgrade points]

lvl 2 Warp → Tugboat [X moves used on or by Tug]
TheKillerNacho – lvl 2 Pull → Jlash [X moves used on JLash]
ET80 – lvl 3 Throw → Slappy [Slappy will receive lvl 3 Concusssive Shot]
Slappy Mc - lvl 2 Decoy [tomorrow all moves will target Decoy]
Blue – lvl 3 Fortification [Blue will not be killed]

lvl 1 Concussive Shot → Forge [Forge will not be able to spend upgrade points]
Tugboat – lvl 3 Reave → Tugboat and Orca [share an alignment]
The Orca – lvl 2 Carnage → Tk3 and Blue
 

Tk3 – Lvl 3 Energy Drain → slappy

lvl 3 AI Hacking → Slappy

kill Tk3 [driven to Blue. fails due to Forge's protection]

 

Forge [cannot give or receive points]
Mwil23 → Nacho
Jlash → Mwil
TheKillerNacho → Jlash
ET80 → Slappy
Slappy Mc → ET
Blue → ET
Tugboat → Slappy
The Orca → Slappy
 

Tk3 → Nacho

 

 

 


Mwil23 [4 points] Upgrade lvl 3 Incinerate (3 points) – 1 remaining
Jlash [6 points] Upgrade lvl 3 Warp (3 points). Upgrade lvl 3 Singularity (3 points) – 0 remaining
TheKillerNacho [5 points] Upgrade lvl 3 Pull (3 points). Upgrade lvl 1 Barrier – 1 remaining
ET80 [4 points] No upgrade
Slappy Mc [4 points] Upgrade lvl 3 Flashbang Grenade (3 points) – 1 remaining
Blue [2 points] No upgrade
Tugboat [1 point] No upgrade
The Orca [2 points] no upgrade
 

Tk3 [1 point] No upgrade

 

 

 

Mwil23 – lvl 3 Incinerate [attempt to kill Tug and Orca] [Tug cannot be killed due to Jlash singularity]
Jlash – lvl 3 Singularity → Tug [Tug protected and roleblocked]

lvl 3 Warp → Mwil [Driven to ET. ET visited X including points]
TheKillerNacho – lvl 3 Pull → Jlash [X visited Jlash including points]

lvl 1 Barrier → Nacho [Nacho protected from all non killing actions]
ET80 – missed move
Slappy Mc – lvl 3 Flashbang → Tk3 [tk3 is roleblocked and unable to give or spend points]
Blue – activate lvl 1 Fortification [Blue protected from non killing actions]

lvl 1 Concussive Shot → Tugboat [fails due to Jlash singularity]
Tugboat – lvl 2 Reave → Blue and Orca [fails due to Jlash singularity]

lvl 1 Overload → Jlash [fails due to Jlash singularity]
The Orca – lvl 2 Carnage → Mwil and ET [Mwil and ET will switch places]

activate lvl 1 Fortification [Orca protected from non killing actions]
 

Tk3 – lvl 4 AI Hacking → Tugboat

lvl 1 Energy Drain → Orca

lvl 2 Singularity → Slappy

kill → Jlash

ALL FAIL DUE TO SLAPPY MC ROLEBLOCK

 

 


Mwil23 → Blue
Jlash → Fails* (Fizzles – host discretion due to possible claimed points)
TheKillerNacho → Jlash
ET80 → slappy
Slappy Mc → ET
Blue → Nacho
Tugboat → Tk3
 

Tk3 [cannot give point due to Flashbang]

 

 

Mwil23 -
Jlash – lvl 3 Warp → Nacho [fails due to Nacho barrier]
TheKillerNacho – lvl 3 Pull → Jlash

lvl 1 Barrier → Nacho
ET80 → upgrade lvl 4 Throw → Concussive shot to Slappy
Slappy Mc → upgrade lvl 3 Decoy → Activate.

Lvl 3 Concussive Shot → tk3
Blue – upgrade lvl 4 Fortification → Activate
 

Tk3 → lvl 2 Singularity → Slappy [blocked]

kill Jlash [blocked]

 

 

Link to comment
Share on other sites

2 minutes ago, Whicker said:

Factional: Each night after N2, choose a player. If that player has visited a Reaper this game, they will become aligned with the Reapers and join your chat. Once a player has been converted, this move cannot be used again.

THERE IT IS

  • Like 1
Link to comment
Share on other sites

Quote

Factional: Each night after N2, choose a player. If that player has visited a Reaper this game, they will become aligned with the Reapers and join your chat. Once a player has been converted, this move cannot be used again.

Well that's certainly one way of doing a cult

Link to comment
Share on other sites

I deeply apologize to everyone, especially @Tk3 for my mistakes this game. I told myself after my last game to double check everything when putting out night moves, but it turned out I only checked some surface level things and missed (such as confusing Nacho and JLash's move and believing Tk3 targeted Nacho). 

I thought this set up was great, but I definitely kind of rushed it out the door when I should have taken a bit more time to iron things out. I do think with the scum conversion, it ended up being a very high powered, swingy game, but not necessarily too horribly imbalanced since scum should have simply played better to start. 

This game got a little heated at the end, but I hope everyone enjoyed it. I really thought the upgrade point system and skill tree was a fun twist. 

  • Like 5
Link to comment
Share on other sites

2 minutes ago, Tk3 said:

I'll try to be chill in the postgame.. but here's my spiel

 

This game was brutally stacked against me, and I came to resent it and took it out on others - for that I apologize

I took out the entire scum team in like 4 days, only for them to convert me into like an 11-1 ratio... at which point I IMMEDIATELY get hit with a host error which "catches me" for all the wrong reasons.. but you can't un-ring a bell, so even after the host correction, which theoretically should wipe things out, the damage was still done and couldn't get that stink off.. Then I pull a brilliant self-hit gambit, counting on @The Orca to drive me, which he did, but @Forge and @Bluescrewed it up by protecting me.. Then despite the fact that I ALSO had a role-blocking singularity, which I tried to counter with, but order of operations then screws me day after day.. Just brutal, tbh

I'll say that I'm sorry for gaslighting folks and crossing lines.. I can't do things like that, but ultimately I was playing to my wincon.. It was just super annoying that I was "got" on faulty information and then had to deal with it and the unfavorable mechanics for days

Definitely another long mafia break incoming for me

Dude, I know it would ruin the game which sucks, but getting converted into that mess is absolutely horrible. I think you deserve a piece of the win pie. I played so many scenarios out in my head about why you would bus Wolf day 2, but it seemed like his role was pretty important. Once I blocked you the first time and no kill happened, I was locked in.

  • Like 1
Link to comment
Share on other sites

2 minutes ago, Whicker said:

Forge – lvl 2 Barrier → tk3 [driven to Blue. Blue protected from all killing actions]
Blue – lvl 3 Fortification [Blue will not be killed]
The Orca – lvl 2 Carnage → Tk3 and Blue
Tk3 – kill Tk3 [driven to Blue. fails due to Forge's protection]

This was the ALL-TIME big brain move that was going to save me from the absolute mess I was dragged into

And y'all ruined it by protecting me

  • Like 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...