Malfatron Posted April 18, 2018 Author Share Posted April 18, 2018 POV 13: BattleBots Minigame Beta Version! no working together or you will be evicted Veto players: @Adrenaline_Flux @Famous Jameis @LetTheBallFly @iPwn @Ragnarok @Shady Slim Deadline to get moves in: Wednesday 10 PM CST You will not spin the wheel for failing to send in moves. You will, however, miss out on battlebots. How to Play: In this game you design a robot (using Stats), and you devise a Strategy (by deciding what criteria to chose to attack) then I run it through a battle royale. Last robot alive wins! Feel free to name your robot! THE STATS MAY HAVE CHANGEDStats: You have fifteen points to spend on the bot. X indicates the amount you are spending on each stat.HP: 5 + 2*X HP falls as the battle royale goes on. If reduced to zero then you're eliminated.Attack: 1 + X This is the amount of damage that can be done on a successful hit.Aim: 1 + X The higher it is then the greater the chance of scoring a hit. This will be compared with your opponent's Dodge.Dodge: 1 + X For each point higher than or equal to your opponent's aim, there will be an additional 10% chance that your opponent will miss. (For instance, if your opponent's aim is 3, and your dodge is 5, there's an 80% chance your opponent will hit). (if your opponent's aim is 3 and your dodge is 3, there's a 90% chance your opponent will hit) (If your opponent's aim is 4 and your dodge is 3, there's a 100% chance your opponent will hit). NOTE: the percentage chance can't go lower than 70%.Defense: X/2 Reduces the impact of being hit by the value you select. It can not reduce something to less than one.Speed: X The higher one's speed the earlier in the turn order they get to attack. The player(s) (if any) who have the highest speed in the round have a 50% chance to get an extra attack at the end of the round.Strategy: This is where you'll program your robot as to which OTHER robots it will attack. The publicly available information for your robot to make choices about are: * Stats (Attack, Aim, Dodge, Speed, Defense, etc) * The robot's current HP, * the attacks made by the robots earlier in the round or in the previous round *any other discrete information you can think of. You will basically choosing which robots to attack based on certain information about the robots. You CANNOT decide to attack based on the robot's owners. Your program will ALWAYS attack Alive robots, so you don't need to program that part. You robot will never attack itself, so you don't need to worry about that either. Remember, it's up to you to program the robot to your liking.Strategy Examples: Quote: Strategy: (in order of tiebreakers) 1. Attack any bot that has attacked my bot earlier in the round 1. Attack the bot with the lowest remaining HP 2. Attack the bot with the lowest dodge 3. Attack the bot with the lowest defense Quote: 1.attack bot with lowest hp 2. if tie, attack one with lower dodge Quote: Attack the lowest dodge if a tie attack lowest HP if still a tie, highest Attack. Quote: Strategy: 1. Attack lowest dodge 2. If tied attack highest aim 3. If tied attack highest attack Quote: Code: 1. Attack Robot with lowest dodge. 2. If a tie, attack the Robot with the lowest defense. 3. If a tie, attack the robot with the lowest health. 4. If a tie, randomize target Link to comment Share on other sites More sharing options...
Malfatron Posted April 18, 2018 Author Share Posted April 18, 2018 NOTE: Battlebots will play out either late Wednesday night, or early Thursday morning. Link to comment Share on other sites More sharing options...
Pickle Rick Posted April 18, 2018 Share Posted April 18, 2018 3 minutes ago, MathMan said: POV 13: BattleBots Minigame Beta Version! no working together or you will be evicted Veto players: @Adrenaline_Flux @Famous Jameis @LetTheBallFly @iPwn @Ragnarok @Shady Slim Deadline to get moves in: Wednesday 10 PM CST You will not spin the wheel for failing to send in moves. You will, however, miss out on battlebots. How to Play: In this game you design a robot (using Stats), and you devise a Strategy (by deciding what criteria to chose to attack) then I run it through a battle royale. Last robot alive wins! Feel free to name your robot! THE STATS MAY HAVE CHANGEDStats: You have fifteen points to spend on the bot. X indicates the amount you are spending on each stat.HP: 5 + 2*X HP falls as the battle royale goes on. If reduced to zero then you're eliminated.Attack: 1 + X This is the amount of damage that can be done on a successful hit.Aim: 1 + X The higher it is then the greater the chance of scoring a hit. This will be compared with your opponent's Dodge.Dodge: 1 + X For each point higher than or equal to your opponent's aim, there will be an additional 10% chance that your opponent will miss. (For instance, if your opponent's aim is 3, and your dodge is 5, there's an 80% chance your opponent will hit). (if your opponent's aim is 3 and your dodge is 3, there's a 90% chance your opponent will hit) (If your opponent's aim is 4 and your dodge is 3, there's a 100% chance your opponent will hit). NOTE: the percentage chance can't go lower than 70%.Defense: X/2 Reduces the impact of being hit by the value you select. It can not reduce something to less than one.Speed: X The higher one's speed the earlier in the turn order they get to attack. The player(s) (if any) who have the highest speed in the round have a 50% chance to get an extra attack at the end of the round.Strategy: This is where you'll program your robot as to which OTHER robots it will attack. The publicly available information for your robot to make choices about are: * Stats (Attack, Aim, Dodge, Speed, Defense, etc) * The robot's current HP, * the attacks made by the robots earlier in the round or in the previous round *any other discrete information you can think of. You will basically choosing which robots to attack based on certain information about the robots. You CANNOT decide to attack based on the robot's owners. Your program will ALWAYS attack Alive robots, so you don't need to program that part. You robot will never attack itself, so you don't need to worry about that either. Remember, it's up to you to program the robot to your liking.Strategy Examples: Quote: Strategy: (in order of tiebreakers) 1. Attack any bot that has attacked my bot earlier in the round 1. Attack the bot with the lowest remaining HP 2. Attack the bot with the lowest dodge 3. Attack the bot with the lowest defense Quote: 1.attack bot with lowest hp 2. if tie, attack one with lower dodge Quote: Attack the lowest dodge if a tie attack lowest HP if still a tie, highest Attack. Quote: Strategy: 1. Attack lowest dodge 2. If tied attack highest aim 3. If tied attack highest attack Quote: Code: 1. Attack Robot with lowest dodge. 2. If a tie, attack the Robot with the lowest defense. 3. If a tie, attack the robot with the lowest health. 4. If a tie, randomize target That you @MathMan. Regardless of the outcome you let me play battle bots. Link to comment Share on other sites More sharing options...
Shady Slim Posted April 18, 2018 Share Posted April 18, 2018 y'all cowered in fear when gerard from accounting came to play, now he is back and he's got... a promotion that's right, now hide in your houses and office cubicles as vice president of sales mr gerard eisenbaum comes to an arena near you Link to comment Share on other sites More sharing options...
Malfatron Posted April 18, 2018 Author Share Posted April 18, 2018 also, i probably wont be on until tonight to answer questions, so just wing it Link to comment Share on other sites More sharing options...
MacReady Posted April 18, 2018 Share Posted April 18, 2018 PoV drought has got me dying over here. Link to comment Share on other sites More sharing options...
The Orca Posted April 18, 2018 Share Posted April 18, 2018 My bot will self destruct in 12 hours....... Link to comment Share on other sites More sharing options...
The Orca Posted April 18, 2018 Share Posted April 18, 2018 ...once it wins Link to comment Share on other sites More sharing options...
Pickle Rick Posted April 18, 2018 Share Posted April 18, 2018 Pickle Rick has been built and is ready for blood!!!! Link to comment Share on other sites More sharing options...
RuskieTitan Posted April 18, 2018 Share Posted April 18, 2018 I'm still salty julie Link to comment Share on other sites More sharing options...
The Orca Posted April 18, 2018 Share Posted April 18, 2018 The Tornado's Eye is reporting for destruction and mayhem Link to comment Share on other sites More sharing options...
Malfatron Posted April 18, 2018 Author Share Posted April 18, 2018 All moves are in. Let's post up the Bots! Link to comment Share on other sites More sharing options...
Malfatron Posted April 18, 2018 Author Share Posted April 18, 2018 29 minutes ago, RuskieTitan said: I'm still salty Julie Julie feels bad, and is glad you didn't get evicted by the wheel. Link to comment Share on other sites More sharing options...
Pickle Rick Posted April 18, 2018 Share Posted April 18, 2018 Pickle Rick is ready!!! Link to comment Share on other sites More sharing options...
Malfatron Posted April 18, 2018 Author Share Posted April 18, 2018 The Bots Robot: vice president of sales mr gerard eisenbaum Owner: Shady Slim HP: 15 Attack: 3 Aim: 2 Dodge: 6 Defense: 0 Speed: 2 Strategy: gerard is a spiteful beast and first attacks the robot who's dealt him the most damage, if that's a tie, the one that's damaged him most recently, if that's a tie, the one who damaged him first, and if that's a tie, the one that's closer to sweet robot death in terms of health percentage (bc there's no way that'll be tied) Robot Name: BOFA Owner: ipwn HP: 27 Attack: 3 Aim: 3 Dodge: 1 Defense: 0 Speed: 0 Strategy: Attack lowest HP Robot Name: 01100110 01110101 01100011 01101011 00100000 01111001 01101111 01110101 Owner: Ragnarok HP - 15 Attack -5 Aim - 4 Dodge - 1 Defense - 0 Speed - 3 Strategy: None, so it will attack random bots. Robot: The Tornado's Eye Owner: LTBF HP: 15Attack: 8Aim: 1Dodge: 1Defense: 0Speed: 3 Strategy: If a bot has faster speed than me 1. Attack the bot with the highest speed 2. Tiebreaker 1: Attack the bot with the lowest HP 3. Tiebreaker 2: Attack the bot with the highest Attack 4. Tiebreaker 3: Random pick If my bot has the highest speed 1. Attack the bot with the highest HP 2. Tiebreaker 1: Attack the bot with the highest Attack 3. Tiebreaker 2: Attack the bot with the bot with the lowest dodge 4. Tiebreaker 3: Random pick Robot Name: Pickle Rick Owner: FJ HP: 13Attack: 5Aim: 1Dodge: 3Defense: 0Speed: 5 Strategy: Attack the lowest HP. If tied use the following tiebreakera in order 1. Attack the highest attack 2. Attack the lowest dodge 3. Attack the highest speed 4. Attack the lowest defense 5. Random draw Robot Name: Flux Owner: Flux HP: 11 Attack: 4 Aim: 4 Dodge: 4 Defense: 1 Speed: 1 Strategy: 1 - Attack bot with lowest dodge 2 - If tied, attack bot with lowest defense 3 - If tied, attack bot with higher HP 4 - If tied, randomize Link to comment Share on other sites More sharing options...
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