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XCOM Mafia: Day Five has begun. N5 at majority vote,


Dome

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8 minutes ago, Malfatron said:

Possible Abilities: Alignment Cop, Ascetic, Bulletproof, Commuter, Compare Cop, Doctor, Even, Fruit Vendor, Godfather, Jailkeeper, Lightning Rod, Lynchproof, Mason, Miller, Motivator, Roleblock, Neighborizer, Odd, Pardoner, Role Block, Role Cop, Strongman, Tracker, Vengeful, Vigilante, Vote Gifter, Vote Stealer, Watcher, X-shot

Possible Aliens: Berserker, Chryssalid, Cyberdisc, Drone, Ethereal, Floater, Heavy Floater, Mechtoid, Muton, Muton Elite, Outsider, Sectoid, Sectoid, Commander, Sectopod, Seeker, Thin Man

So it’s confirmed 

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Just now, Pickle Rick said:

Malf wanted town cred and bussed gopher

Thats simply not how scum malf works.

I would have 100 percent got town eliminated if i was scum and "aw shucked" my way through the days until i am eventually lynched. Not going down to 2 members where im a threat to be invested n1 (like last game) or deemed suspicious because i lived too long.

Face it. When im town, scum dies d1.

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