Jump to content

Civilization Mafia II - Game Over! Civilization wins!


Whicker

Recommended Posts

6 minutes ago, SwAg said:

lol, I chose that role because I am often killed for my mind rather than my ability.  You trying to portray otherwise is sorta scumlulzy

You are often killed because of your sunshine personality is to uplifting for this forum. Dont change the narrative. 

Edited by Matts4313
Link to comment
Share on other sites

3 minutes ago, Matts4313 said:

You are often killed because of your sunshine personality is to uplifting for this forum. Dont change the narrative. 

Your position is just uniquely uninformed.  Information deprivation is critical for Mafia.  So, it is clear that scum would take the role that I selected, but there is also a more compelling case for why I would take it as Town.  People even acknowledged the significance of keeping this role out of scum hands on D1, and I attempted to do so as the person who can get the most out of it.

I prevent scum from further information deprivation, and remove confusion as I am unlikely to be lynched, which means if it activates, it is more probable that scum killed me (and a misfiring Town could own up to it if it was of genuine consequence in endgame).

So, I effectively neutralize an information deprivation role and preserve my thread presence indefinitely, which is more often than not the reason I am killed.

Now, interpreting the thread posture from where I died, there is no discernible reason as to why I would be targeted for death specific to this game, as I was essentially memeing.  So, my death can actually be quite telling (e.g., inexperienced scum nervous that I named them; etc.), and your reaction in the aftermath of my death is equally telling.

Link to comment
Share on other sites

Just now, SwAg said:

Your position is just uniquely uninformed.  Information deprivation is critical for Mafia.  So, it is clear that scum would take the role that I selected, but there is also a more compelling case for why I would take it as Town.  People even acknowledged the significance of keeping this role out of scum hands on D1, and I attempted to do so as the person who can get the most out of it.

I prevent scum from further information deprivation, and remove confusion as I am unlikely to be lynched, which means if it activates, it is more probable that scum killed me (and a misfiring Town could own up to it if it was of genuine consequence in endgame).

So, I effectively neutralize an information deprivation role and preserve my thread presence indefinitely, which is more often than not the reason I am killed.

Now, interpreting the thread posture from where I died, there is no discernible reason as to why I would be targeted for death specific to this game, as I was essentially memeing.  So, my death can actually be quite telling (e.g., inexperienced scum nervous that I named them; etc.), and your reaction in the aftermath of my death is equally telling.

You tried hard, def scum. Not reading your manifesto, adolf 

Link to comment
Share on other sites

The Orca – Bcb (32), Carl (34)
Pickle Rick – Gopher (31), Carl (35)
Forge – Nacho (32)
TheKillerNacho – Bcb (31), Orca (33)
Tk3 – Orca (35)
Bcb1213 – Bcb (32), Nacho (36)
gopherwrestler – Pickle (34)
Carl_sjunior – Orca (33)
Raves – Pickle (32)
Squire12 – Matts (32), Carl (33)
Matts4313 – Bcb (32), Orca (32)
Rackcs – Carl (36)

 

 

Vote Count

5 Carl – Squire, Orca, Nacho, Pickle, Rack
3 Orca – Matts, Carl, Tk3
2 Pickle – Raves, Gopher
2 Nacho – Forge, Bcb

 

 

 

The following Wonders will be available during the Medieval Era. Please send me a build request or No Build PM by the end of the day.

 

Chichen Itza – Each night, you may choose two players. You will learn if they share an alignment. You may not target the same player twice.

Alhambra – Once during the game, at night, choose one player. As long as you remain alive, that player will be protected from all killing actions. You may not choose yourself.

The Great Wall – All actions targeting you at night will fail. This ability will be lost after it stops the first killing action which targets you.

The Hagia Sophia – Each night, choose one player, one Wonder, and a result for that Wonder. If that player is targeted by that Wonder this night, the result will be the one that you provided.

Notre Dame – Each night, choose one player. You will learn which player(s), if any, visited that player that night.

Machu Picchu (available to barbarians only) – Factional kills you perform will not flip with any information other than the player's name. Instead, you will be given all this information privately.

Link to comment
Share on other sites

20 hours ago, squire12 said:

 

 

 

day 1 day 2
   
   
3 Pickle – Nacho, KSJ, Mwil 4 Pickle – KSJ, Mwil, Forge, Swag
5 Gopher – Raves, Tk3, Kevin, Orca, Pickle
4 Mwil – Orca, Carl, Squire, Pickle
2 KSJ – Raves, Rackcs
3 Orca – Matts, Forge, Rack 1 Orca – Matts
1 KSJ – Squire 2 Rackcs – Dome, Nacho
1 No Lynch – Carl 1 Nacho – Bcb
1 Swag – Gopher  
1 Mwil – Swag  
1 Tk3 – Bcb OT
1 Matts - Josh 4 MWil - Pickle, Squire, Orca, Bcb
  3 - Pickle - MWil, Forge, KSJ
   
   
  Tk3 missed voting D2
   

Why did you mark me as Town when I didn’t flip and before I said anything?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...