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Knights of the Old Republic (Remake)


MikeT14

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31 minutes ago, showtime said:

Why is that Star Wars game a PS exclusive? The original game was on Xbox.

$$$

Its a console launch exclusive so it’ll probably be day and date PC, and then launch a year later on Xbox (going off previous deals).

There was that report awhile back that Sony was making deals up to like $700m+ for deals like this, getting Final Fantasy exclusivity, etc

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5 minutes ago, Kiltman said:

$$$

Its a console launch exclusive so it’ll probably be day and date PC, and then launch a year later on Xbox (going off previous deals).

There was that report awhile back that Sony was making deals up to like $700m+ for deals like this, getting Final Fantasy exclusivity, etc

KOTOR will probably have the same fate as Days gone, Death stranding Horizon, on ps5 for atleast a year then PC later.

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31 minutes ago, djw4bucs said:

KOTOR will probably have the same fate as Days gone, Death stranding Horizon, on ps5 for atleast a year then PC later.

If they are calling it “console launch exclusive” and not just “launch exclusive”, it seems to point to same day PC. But some games have had their PC releases sit in limbo. It’s not a first party game like those others so not quite the same thing.

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I don't mind exclusives because I always ask myself, would some of these games even exist if they weren't being financed/pushed by a big company like Sony/Microsoft? If they did exist, would they have nearly the same budget/quality? Insomniac Games, for example, are now owned by Sony. Sony could give them the budget and insurance to go out and make a huge, AAA game while being properly financed. Sony could even take a small loss on the game if it flops, as it helps to push their console which is the ultimate goal. So it's not nearly as risky as a studio developing a game with a traditional publisher- a flop could still be a net+.

Of course, games like KOTOR are a little bit different as they're games that are already being made or even done and just being paid $$ for timed exclusivity, but it still does wonders for the studio making it as it guarantees a level of success/money.

I wish Wolverine was on PC, but I guess I have 2-3 years before I have to get a PS5 for that and God of War😅

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  • 10 months later...

Looking like things aren’t good over at the studio, game delayed indefinitely 

https://www.bloomberg.com/news/articles/2022-07-26/star-wars-knights-of-the-old-republic-game-paused-amid-studio-shakeup#xj4y7vzkg

 

Quote

 

"A hotly anticipated new Star Wars game is in serious trouble, according to people familiar with the project. Star Wars Knights of the Old Republic, a remake of a 2003 role-playing game, is delayed indefinitely as developers at Austin, Texas-based Aspyr Media try to figure out what comes next. Aspyr also abruptly fired the game’s art director and design director this month. In a series of meetings throughout July, Aspyr’s two studio heads told employees that the project is on pause and that the company will look for new contracts and development opportunities, said the people, who were not authorized to speak publicly about the situation. 

Knights of the Old Republic was to be one of the first modern Star Wars console games released outside of Electronic Arts Inc., which had previously held the exclusive licensing rights. That deal expires in 2023, opening the door for new Star Wars games from outside companies like Aspyr, Ubisoft Entertainment SA and Quantic Dream SA. The game was announced last September and has been in development for nearly three years at Aspyr, which was purchased by Sweden’s Embracer Group AB last year. Aspyr, founded in 1996, was best known as a service shop that brought existing video games to other platforms, such as iOS, including the original Knights of the Old Republic games. On June 30, Aspyr finalized a demo of the game, known as a vertical slice, to show to production partners Lucasfilm Ltd. LLC and Sony Group Corp. The developers were excited about it and felt like they were on track, according to a person familiar with the project, so they were shocked by what happened next. The following week, the company fired design director Brad Prince and art director Jason Minor. Neither responded to requests for comment, but Minor suggested on a social media page that his dismissal was unexpected. Representatives for Aspyr and Embracer didn’t immediately respond to requests for comment. Aspyr’s studio heads told staff that the vertical slice wasn’t where they wanted it to be and that the project would be paused, according to two people who were in the meeting. One person familiar with the discussions suggested that a disproportionate amount of time and money had gone into the demo and that the project’s current course wasn’t sustainable. Another point of contention may be the timeline. At the outset of development, Aspyr told staff and partners it would release the game by the end of 2022, according to two people familiar with production. Developers said a more realistic target now would be 2025. The fate of Star Wars Knights of the Old Republic remains unclear. In May, Embracer announced that Saber Interactive would also join the project. Some at Aspyr believe that Saber, which has mainly been doing outsourcing work for the project, may take it over completely."

 

 "Aspyr told staff and partners it would release the game by the end of 2022, according to two people familiar with production. Developers said a more realistic target now would be 2025".

 

 

 

Maybe trusting one of the most beloved and acclaimed games of all time to a little studio like this wasn’t a great idea?!?

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2 hours ago, Kiltman said:

Looking like things aren’t good over at the studio, game delayed indefinitely 

https://www.bloomberg.com/news/articles/2022-07-26/star-wars-knights-of-the-old-republic-game-paused-amid-studio-shakeup#xj4y7vzkg

 

 "Aspyr told staff and partners it would release the game by the end of 2022, according to two people familiar with production. Developers said a more realistic target now would be 2025".

 

 

 

Maybe trusting one of the most beloved and acclaimed games of all time to a little studio like this wasn’t a great idea?!?

From what I know of Aspyr, they are a company that has some experience porting older PC games over to Mac.  I know they did that for Star Wars: Empire at War.  So my guess is that Disney/Lucasfilm thought Aspyr, with their resume, could pull it off.  However, I definitely agree with you.  This was more than just a port.  

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26 minutes ago, naptownskinsfan said:

From what I know of Aspyr, they are a company that has some experience porting older PC games over to Mac.  I know they did that for Star Wars: Empire at War.  So my guess is that Disney/Lucasfilm thought Aspyr, with their resume, could pull it off.  However, I definitely agree with you.  This was more than just a port.  

With them being part of embracer group, I wonder if they could put the newly acquired Eidos Montreal on it. They at least deliver workable games. And I’d trust them narratively to have the license to add to the story.

If it wasn’t for the timed exclusive deal I’d hope a studio like The Coalition, who knows   UE5 better than most outside epic, could come in and backbone it from a technical level at least.

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