AFlaccoSeagulls Posted August 13, 2018 Share Posted August 13, 2018 trying to run the ball against the CPU on All-Madden is literally a joke. I can't believe EA actually markets this trash *** game mode as the default for competitive play. Link to comment Share on other sites More sharing options...
FinneasGage Posted August 13, 2018 Share Posted August 13, 2018 3 hours ago, AFlaccoSeagulls said: trying to run the ball against the CPU on All-Madden is literally a joke. I can't believe EA actually markets this trash *** game mode as the default for competitive play. man it's baffling that for like past 4 years they keep managing to make the gameplay worse and worse lol. i dont get it. Link to comment Share on other sites More sharing options...
bucsfan333 Posted August 13, 2018 Share Posted August 13, 2018 10 hours ago, Norm said: This is all over the place too. I've read it a bunch. I think one guy said he had 3 runs all year, lol, 3.... How is it that far off, crazy. Someone posted on here that they had a RB average 3.9 ypc on the season once. His longest rush for the entire season was like five yards. And I think he had almost 1,000 yards. ? Link to comment Share on other sites More sharing options...
Soko Posted August 13, 2018 Share Posted August 13, 2018 6 hours ago, AFlaccoSeagulls said: trying to run the ball against the CPU on All-Madden is literally a joke. I can't believe EA actually markets this trash *** game mode as the default for competitive play. +1. No, +10. The line play is horrendous and the running backs are slow as hell. Also is catching the ball in stride not a thing this year or am I just awful at timing the RAC button? Link to comment Share on other sites More sharing options...
OkeyDoke21 Posted August 13, 2018 Share Posted August 13, 2018 46 minutes ago, Yin-Yang said: +1. No, +10. The line play is horrendous and the running backs are slow as hell. Also is catching the ball in stride not a thing this year or am I just awful at timing the RAC button? Any kind of drag or crossing pattern is difficult to run after the catch, because of the new RPM. You can't turn upfield. It's better if you keep the guy moving horizontally, and then round off your turn up field. If you try to plant, and cut 90 degrees, your guy will not be able to change direction quick enough. It's also similar to running, where you don't hit turbo, until you are ready to sprint. Link to comment Share on other sites More sharing options...
OkeyDoke21 Posted August 13, 2018 Share Posted August 13, 2018 14 hours ago, RandyMossIsBoss said: Came here to ask the same question. How is franchise mode? I like it, so far. This is the first Madden I've owned since '16, so the changes across 3 years are enough for it to feel somewhat fresh. Link to comment Share on other sites More sharing options...
Norm Posted August 13, 2018 Share Posted August 13, 2018 9 hours ago, hornbybrown said: I’m already 99% sure I know the answer, but is create a team back? Nope unfortunately Link to comment Share on other sites More sharing options...
showtime Posted August 13, 2018 Share Posted August 13, 2018 Still not sure how running the ball is so hard in this game because it isn't. Link to comment Share on other sites More sharing options...
MKnight82 Posted August 13, 2018 Share Posted August 13, 2018 21 minutes ago, showtime said: Still not sure how running the ball is so hard in this game because it isn't. On All Madden against the CPU in Franchise Mode, I've found it nearly impossible to run the ball. In MUT, I've had no problem, but the game is on a lower difficulty setting in MUT. Link to comment Share on other sites More sharing options...
OkeyDoke21 Posted August 13, 2018 Share Posted August 13, 2018 22 minutes ago, showtime said: Still not sure how running the ball is so hard in this game because it isn't. It's just different, so people are still adapting to it. It took me a few games. The backside pursuit is really strong, and then some people still want to turbo, as soon as they touch the ball. Once I started just being patient, and using the precision moves, I started having a lot of success, especially on zones and stretches. It's actually the most realistic running game I've seen in Madden. Link to comment Share on other sites More sharing options...
OkeyDoke21 Posted August 13, 2018 Share Posted August 13, 2018 1 minute ago, MKnight82 said: On All Madden against the CPU in Franchise Mode, I've found it nearly impossible to run the ball. In MUT, I've had no problem, but the game is on a lower difficulty setting in MUT. I was getting smashed on All-Madden in Franchise. I had to go all the way down to rookie, and then build my way back up lol. I had nothing I could lean on, offensively, to build off of. I'm back on All-pro now. Still haven't gotten to the point where I can enjoy All-Madden yet. This Madden has more of a learning curve than I'm used to for Madden. Link to comment Share on other sites More sharing options...
MKnight82 Posted August 13, 2018 Share Posted August 13, 2018 2 minutes ago, jyod21 said: It's just different, so people are still adapting to it. It took me a few games. The backside pursuit is really strong, and then some people still want to turbo, as soon as they touch the ball. Once I started just being patient, and using the precision moves, I started having a lot of success, especially on zones and stretches. This is what people are complaining about. You shouldn't have to game the system and find the two running plays that actually work and just run them over and over. Running outside is practically impossible from my experience. You can rush inside, particularly from a strong I formation but that's generally only been effective for me on first and second down. 3 & 1, forget it you aren't running for the first no matter what. Last year running out of the shotgun was overpowered, now its practically impossible. Link to comment Share on other sites More sharing options...
AFlaccoSeagulls Posted August 13, 2018 Share Posted August 13, 2018 The only runs I've found to be effective are stretch plays. That's it. And inside zone. Toss plays? your lead blockers don't block the MLB right in front of them. Trap plays? DT destroys your wham blocker. HB Dive? DT's all blockshed before you even hit the hole Read option? DE crashes down and plays both the RB and QB Triple option? Everyone block sheds. Any other inside run? Everyone block sheds. Not to mention the CPU will literally just call the perfect counter to your run play every single time when you're in a game against it. Link to comment Share on other sites More sharing options...
showtime Posted August 13, 2018 Share Posted August 13, 2018 6 minutes ago, jyod21 said: It's actually the most realistic running game I've seen in Madden. I said that when I first played the game. Link to comment Share on other sites More sharing options...
cddolphin Posted August 13, 2018 Share Posted August 13, 2018 32 minutes ago, AFlaccoSeagulls said: The only runs I've found to be effective are stretch plays. That's it. And inside zone. Toss plays? your lead blockers don't block the MLB right in front of them. Trap plays? DT destroys your wham blocker. HB Dive? DT's all blockshed before you even hit the hole Read option? DE crashes down and plays both the RB and QB Triple option? Everyone block sheds. Any other inside run? Everyone block sheds. Not to mention the CPU will literally just call the perfect counter to your run play every single time when you're in a game against it. tbh that's essentially been my experience after just a few games but I also struggled in 18 for a while until I got the hang of how the RBs 'feel' and accelerate. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.