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FF Big Big Brother 8: Finn wins! Postgame show NOW


Malfatron

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The Monster Descriptions

 

The Thing - Has a 5% chance to assimilate its target on each turn.  If it assimilates its target, that target is OUT of the challenge, but keeps fighting for The Thing.  Has a very low health, but its hiding (dodge) ability is unparalleled.  Assimilation is also contingent on a SUCCESSFUL attack.  If the player dodges, it is not an assimilation

Health - 5
Attack - 2
Aim - 3
Dodge - 6
Defense - 5
Speed - 2

 

Godzilla - Has a 15% chance to apply a finishing move to its target.  Each time it is Godzilla’s turn, there is a roll to see if it has a finishing move.  If it gets the finishing move, its attack goes to 10.  

Health - 11
Attack - 4 
Aim - 4 
Dodge - 1 
Defense - 6
Speed - 0

 

Gremlin - Has a 20% chance to have water spilled  on it or get fed after midnight (just one roll).  If it’s a 20% hit, it multiples and attacks every remaining player. 

Health - 9
Attack - 2
Aim - 2
Dodge - 5
Defense - 2
Speed - 5

 

King Kong - Beauty killed the beast.  It is highly vulnerable to females.  Females (T-Rex, Raptor, Alien Queen) attacking it double their attack.  High starting points.  

Health - 17
Attack - 5
Aim - 3
Dodge - 2
Defense - 5
Speed - 1

Alien Queen - Acid blood takes a health point away from any successful attack against it.  

Health - 11
Attack - 3
Aim - 3
Dodge - 3
Defense - 4
Speed - 2

 

Predator - Is invisible until spotted, and takes 2 points away from whomever kills it.  If it is killed in the final two and the player who kills it dies from the explosion, both players start over with 1 HP each.  It takes a roll of 70% to find the Predator and destroy the invisibility mechanism before an attack attempt. The predator cannot be targeted before that.

Health - 9
Attack - 4
Aim - 3
Dodge - 4
Defense - 2
Speed - 2

 

Graboid - Tough to find and hit.  Low health.  Precise aim.  Very fast.  

Health - 7
Attack - 5
Aim - 5
Dodge - 4
Defense - 1
Speed - 4

 

T-Rex - Vision tied to movement.  Does NOT get to provide a strategy.  Attacks only the last player to attack it.  otherwise random

Health - 11
Attack - 6
Aim - 4
Dodge - 1
Defense - 4
Speed - 1

 

The Entity (from It Follows) - No strategy to decide. Will always attack the last target who screwed ("killed") another player. Otherwise attacks randomly.

Health - 11
Attack - 3
Aim - 3
Dodge - 3
Defense - 3
Speed - 2

 

Tar Man (from Return of the Living Dead) - Gains 3 HP for successful kill it makes(eats brains).

Health - 11
Attack - 3
Aim - 3
Dodge - 2
Defense - 2
Speed - 3

 

 

Skills:

HP: 
HP falls as the battle royale goes on. If reduced to zero then you're eliminated.

Attack: 
This is the amount of damage that can be done on a successful hit.

Aim:
The higher it is then the greater the chance of scoring a hit.
This will be compared with your opponent's Dodge.

Dodge:
For each point higher than or equal to your opponent's aim, there will be an additional 10% chance that your opponent will miss.
(For instance, if your opponent's aim is 3, and your dodge is 4, there's an 80% chance your opponent will hit).
(if your opponent's aim is 3 and your dodge is 3, there's a 90% chance your opponent will hit)
(If your opponent's aim is 4 and your dodge is 3, there's a 100% chance your opponent will hit).


Defense:
Reduces the impact of being hit by the value you select. It can not reduce something to less than one.

Speed:
The higher one's speed the earlier in the turn order they get to attack.
The player(s) (if any) who have the highest speed in the round have a 70% chance to get an extra attack at the end of the round

 

 

 

zingbot/hockey (Thing)

Attack preference: Attack any monster that attacked me last.

If no monster attacked me, attack the person with the highest HP.

 

pickle (gremlin):

Attack these in order until they are dead and then move to the next one.

The Thing 

Graboid

Godzilla

The Entity 

T-rex

King Kong

Predator 

Alien Queen 

 

Nazgul (Alien Queen)

Strategy: 
1. Target Monster with Highest Attack. 
2. If tied, target Monster with lowest HP. 

 

outpost (godzilla):

Attack monsters in the following order:

Tar Man
The Entity
Graboid
The Thing
King Kong
Gremlin
Predator
T-Rex
Alien Queen

 

et80 (predator)

 

Strategy:

- AVOID T-Rex until down to 2 monsters left.

- Attack lowest dodge.

- (If tie) Attack lowest defense

- (If tie) Attack lowest HP

- (If tie) Attack Highest Aim

- Attack King Kong

- Attack Tar Man

Edited by Malfatron
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Strategy, Speed Levels, and Real-time HP

/36307528442353

 

 

Speed 2:

ET80 -  Predator - Attacks Outpost (lowest Dodge that's not a T-rex)

 

Speed 1:

Finn - King Kong - Random attacks

 

 

 

HP:

 

 

Finn - King Kong - 2

ET80 -  Predator - DEAD (killed by Fin)

Nazgul - Alien Queen -DEAD (killed by Fin)

Outpost - Godzilla - DEAD (killed by ET80)

Flux - Entity - DEAD (killed by Outpost)

Touch - Graboid - DEAD (killed by Nazgul)

mission -  T-Rex - DEAD (killed by Naz)

Zingbot -  Thing - DEAD (Killed by Flux)

Pickle Rick -  Gremlin - DEAD (killed by Zingbot)

Dwight - Tar Man - DEAD  (Killed by touch)

Edited by Malfatron
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On 8/28/2019 at 10:25 PM, Malfatron said:

You can fill your big board which as many or as little monsters as you care to. If you don't submit moves, you'll get a monster that nobody wants and attack randomly if it doesnt have a set attack pattern.

just fyi everyone, fin did sent in his moves.

a blank form, which is a directive as per the rules of the comp that he wanted to randomize his monster and moves.

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