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Civilization Mafia II - Game Over! Civilization wins!


Whicker

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4 minutes ago, squire12 said:

Matts:   I don't see matts faking an invest on orca as teammates with carl.  Maybe I am giving too much thought to the idea that matts would mention that in the scum chat if they were teammates.  I guess it is possible that carl never saw it or something like that.   

Matts has been red lettering Orca since before N1

He doesn't actually have an invest

Why are you playing dumb on this? This is your same exact game as the one you were mafia in a couple games ago

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13 minutes ago, squire12 said:

 

Matts:   I don't see matts faking an invest on orca as teammates with carl.  Maybe I am giving too much thought to the idea that matts would mention that in the scum chat if they were teammates.  I guess it is possible that carl never saw it or something like that.   

KSJ/Gopher:  not much to go on from a posting and thread perspective.  feels like a decent chance to be UTR scum

josh/rackcs:  I thought whicker noted that josh got selected for jury duty.   having recently done jury duty, you can very well not have any time during the day and depending on the type of case and when it would go to deliberation...you have no option to access the internet.   they take your phone, tablet, computer, etc.  Rackcs has not done much to really stand out.   he was on the carl vote line so more town lean based on that

Raves:  the end of D1 vote shifts from pickle and orca and his posting about that do look suspicious.  the self vote was a move off Carl I believe, so there very well could be scum there.   

Forge:  has not really stood out much at all.  D1 and D2 voted pickle and D3 nacho.  He had the chance to eliminate Mwil on D2 before it went to OT (not a hammer vote on votes needed, but similar in concept I would say), which I found a bit odd.   maybe it was a selective not wanting to  hammer Mwil specifically

Pickle:  I think this is pretty consistent pickle town.  though he was not as adamant on players on his vote line being scum on D1 or D2, so there is some pause with that.  

Orca:  Voted to save himself on D1 and pickle followed to make it a 2 vote difference over each of them.   self preservation very possible.   Though if pickle and orca were scum together, they would have known a late D1 vote movement would save each.   

bcb:  tracker seems like an odd choice if scum.  tracking nacho the night he is killed is suspicious, but if he is scum and knows who the hit is going to be, why track nacho?

Tk3:  missing vote on D2 is unusual.  laying pretty low otherwise and not showing the Tk3 town posting about consolidating votes.  he is suspicious of me for reaching a conclusion that swag was town.  lazy push from my view

 

PoE:  KSJ/Gopher, raves, Tk3, forge

 

 

I was on Orca at the time.

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22 minutes ago, Tk3 said:

Matts has been red lettering Orca since before N1

He doesn't actually have an invest

Why are you playing dumb on this? This is your same exact game as the one you were mafia in a couple games ago

I know matts has been faking that since d1.  That is why i have a hard time putting matts as teammate with Carl.  

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4 hours ago, squire12 said:

I believe this is correct on the replacement player.

 

Orca has racks and gopher flipped on who they replaced below

 

 

9 hours ago, The Orca said:

Feeling good about

Squire

Raves

Pickle

 

Feeling ok about

Tk3

Forge

 

Feeling worried about

KSJ/Gopher 2

Josh/Racks 2

 

Not liking

Bcb

Matts

So this lol

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The Orca – Bcb (45)
Pickle Rick – Bcb (50)
Forge – Squire (50)
Tk3 – Squire (45)
Bcb1213
gopherwrestler
Raves – Matts (45)
Squire12 – Gopher (49)
Matts4313 – Orca (47)
Rackcs

 

 

Vote Count

2 Squire – tk3, Forge
2 Bcb – Orca, Pickle
1 Matts – Raves
1 Orca – Matts
1 Gopher - Squire


 

Resolution Vote Count

(2) Yay – tk3, Forge
(3) Nay – Orca, Pickle, Matts

 

 

The following Wonders will be available during the Renaissance Era. Please send me a build request or no build PM by the end of the day

 

The Great Zimbabwe – Once during the game, at any time, choose one player. You will attempt to kill that player. This kill is not affected by protection.

Forbidden Palace – If built by town, you may call upon the moderator to publicly confirm your alignment at any time. If built by non-town, once per game during the day, you may target a player to make any build request they submit for that day fail.

Leaning Tower – Each night, choose one player. All that player's actions that night will fail.

Red Fort – When you're targeted by the first killing action, that kill will fail and you will learn that player's identity.

Sistine Chapel  – Twice during the game, you may target a player to lock their vote for the remainder of the day. Votes can be locked onto “no vote.”

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