bucsfan333 Posted July 18, 2021 Share Posted July 18, 2021 1 minute ago, TL-TwoWinsAway said: Setting to 120 means that your team will start at the 2 minute warning before each half." I understand the first half problem. Some teams/coaches simply run out the half or take a knee. Aggressiveness should probably dictate that. But with the game on the line at the end, nobody's running the ball at the 50 yard line with like a minute left in the game and no timeouts. 1 Link to comment Share on other sites More sharing options...
TL-TwoWinsAway Posted July 18, 2021 Share Posted July 18, 2021 1 minute ago, El Ramster said: That’s crazy.. ggs @TL-TwoWinsAway you’re tough man. All my other wins seem closer but that’s just because I kneeled and didn’t score. Like against my son @RandyMossIsBoss I took a knee at his 3-4 yard line.. and so on. But my god our game was a nail bitter. What an extremely close and tough game.. Rodgers destroyed me. I’ve never seen my d get lit. And by wack Wrs lol. You get him a elite weapon and ooof. Kyle Pitts: 6 receptions for 112 yards (18.67 YPR, 27 LNG), 0 touchdowns. Larry Fitzgerald: 7 receptions for 114 yards (16.29 YPR, 25 LNG), 0 touchdowns. D.J. Chark: 7 receptions for 97 yards (13.86 YPR, 21 LNG), 2 touchdowns. Thanks man. It definitely had my wife and I on the edge of our seats. (She was so pissed at Rodgers and his incompletions. I had to tell her that you have a good defense.) Really good game man. And, hey, is Gus Edwards on the block? 1 Link to comment Share on other sites More sharing options...
TheKillerNacho Posted July 18, 2021 Author Share Posted July 18, 2021 I opened Simulator.java scrolled down a bit and im still looking where it is. But behold! the premature field goal method! public boolean prematureFieldGoal() { if (ot && (!FootballSimulatorGUI.NEW_OT_RULE || (ot_possessions >= 1 && defense.getScore() == offense.getScore()))) { // I am in OT and I'm in comfortable field goal range, or time is // running out and I'm in FG range return (yardLine <= offense.fgTry / 2) || ((time <= 30) && (yardLine <= offense.fgTry)); } else { // if I am in field goal range AND (1st half is about to end OR (2nd // half is about to end AND i'm losing or tied AND a field goal can // win or tie the game for me)) return ((((time <= (TIME / 2 + 30)) && (time > (TIME / 2))) || ((time <= 30) && ((offense.getScore() + FGP) >= defense.getScore()) && (offense .getScore() <= defense.getScore()))) && (yardLine <= offense.fgTry)); } } 3 Link to comment Share on other sites More sharing options...
TL-TwoWinsAway Posted July 18, 2021 Share Posted July 18, 2021 1 minute ago, bucsfan333 said: I understand the first half problem. Some teams/coaches simply run out the half or take a knee. Aggressiveness should probably dictate that. But with the game on the line at the end, nobody's running the ball at the 50 yard line with like a minute left in the game and no timeouts. Good call. Edited to reflect that it should only affect the end of the game. Link to comment Share on other sites More sharing options...
Scoundrel Posted July 18, 2021 Share Posted July 18, 2021 2 minutes ago, Scoundrel said: GG @Pickle Rick Oh wait I think I played @The Orca GG Link to comment Share on other sites More sharing options...
El Ramster Posted July 18, 2021 Share Posted July 18, 2021 5 minutes ago, TL-TwoWinsAway said: Thanks man. It definitely had my wife and I on the edge of our seats. (She was so pissed at Rodgers and his incompletions. I had to tell her that you have a good defense.) Really good game man. And, hey, is Gus Edwards on the block? Offer away. Link to comment Share on other sites More sharing options...
TheKillerNacho Posted July 18, 2021 Author Share Posted July 18, 2021 GOOD NEWS I didnt comment anything basically in the AI play selection routine. 1 Link to comment Share on other sites More sharing options...
Scoundrel Posted July 18, 2021 Share Posted July 18, 2021 Vontaze was a thorn in my side Link to comment Share on other sites More sharing options...
TheKillerNacho Posted July 18, 2021 Author Share Posted July 18, 2021 Just now, TheKillerNacho said: GOOD NEWS I didnt comment anything basically in the AI play selection routine. also i have a bunch of variables i have no idea what they do anymore. one is literally named "ballsMod" others include "sev", "intensity", and "cowardMod" ....???? Young Nacho what does this MEAAAN?? Oh wait I remember this one... "jetsSuckMod" Makes the Jets do dumb things if I have JETS_SUCK setting is active. 5 Link to comment Share on other sites More sharing options...
Scoundrel Posted July 18, 2021 Share Posted July 18, 2021 8 minutes ago, TheKillerNacho said: I opened Simulator.java scrolled down a bit and im still looking where it is. But behold! the premature field goal method! public boolean prematureFieldGoal() { if (ot && (!FootballSimulatorGUI.NEW_OT_RULE || (ot_possessions >= 1 && defense.getScore() == offense.getScore()))) { // I am in OT and I'm in comfortable field goal range, or time is // running out and I'm in FG range return (yardLine <= offense.fgTry / 2) || ((time <= 30) && (yardLine <= offense.fgTry)); } else { // if I am in field goal range AND (1st half is about to end OR (2nd // half is about to end AND i'm losing or tied AND a field goal can // win or tie the game for me)) return ((((time <= (TIME / 2 + 30)) && (time > (TIME / 2))) || ((time <= 30) && ((offense.getScore() + FGP) >= defense.getScore()) && (offense .getScore() <= defense.getScore()))) && (yardLine <= offense.fgTry)); } } Not too late to delete this mystery Link to comment Share on other sites More sharing options...
The Orca Posted July 18, 2021 Share Posted July 18, 2021 How can I get my team to throw the ball? Set at run chance 30 and I ran 55% on the game...is it the head coach? 1 Link to comment Share on other sites More sharing options...
Scoundrel Posted July 18, 2021 Share Posted July 18, 2021 1 minute ago, TheKillerNacho said: also i have a bunch of variables i have no idea what they do anymore. one is literally named "ballsMod" others include "sev", "intensity", and "cowardMod" ....???? Young Nacho what does this MEAAAN?? Oh wait I remember this one... "jetsSuckMod" Makes the Jets do dumb things if I have JETS_SUCK setting is active. Glad I only have one Jet Link to comment Share on other sites More sharing options...
El Ramster Posted July 18, 2021 Share Posted July 18, 2021 1 minute ago, TheKillerNacho said: also i have a bunch of variables i have no idea what they do anymore. one is literally named "ballsMod" others include "sev", "intensity", and "cowardMod" ....???? Young Nacho what does this MEAAAN?? Oh wait I remember this one... "jetsSuckMod" Makes the Jets do dumb things if I have JETS_SUCK setting is active. Poor jets. Not even the pats get this treatment. 1 Link to comment Share on other sites More sharing options...
Scoundrel Posted July 18, 2021 Share Posted July 18, 2021 Just now, The Orca said: How can I get my team to throw the ball? Set at run chance 30 and I ran 55% on the game...is it the head coach? Yep he was scared of our lackluster pass D Link to comment Share on other sites More sharing options...
El Ramster Posted July 18, 2021 Share Posted July 18, 2021 Just now, Scoundrel said: Glad I only have one Jet Does it matter when you’re a trash troll? Link to comment Share on other sites More sharing options...
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