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Nacho Simulation Football League (Season 23 - Taco Bowl XXIII POSTED!)


TheKillerNacho

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13 minutes ago, TL-TwoWinsAway said:

GG SirA1.

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@TheKillerNacho Is there a way for an owner to modify settings to prevent a team from making that horrible decision late in an 11 point game? I'll never understand going for it instead of kicking a field goal and cutting the deficit to one possession.

 

Gg. Nvm. Idk.

Edited by SirA1
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8 minutes ago, TL-TwoWinsAway said:

Than 42? I think 42, tied for second longest in the league, is pretty much as far back as I want it to go.

Sorry I misread though you were at the 43 for some reason. Probably has to do with off Ag then

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Just now, SirA1 said:

Sorry I misread though you were at the 43 for some reason. Probably has to do with off Ag then

I'd love for this to be confirmed, if it's even possible. To pass on an easy FG when a FG makes it a one score game with 4:31 is inexcusable, in my football opinion.

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On 2/5/2022 at 7:47 PM, TheKillerNacho said:

Run Chance (max: 70, min: 30, default: 45): This determines how often, on a situation-unaffected play (teams will run or pass more depending on situation), your team will choose to do a running play instead of a passing play.

First off, thanks for the season Nacho.

Would you ever entertain the idea of lowering the Run Chance to 25?

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