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Civilization: A RNG Battle Game for supremacy! China wins!


Malfatron

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1 hour ago, Matts4313 said:

I lied. I came back into this thread and I really would like to kill Canada. They are hippie communist and no matter how much points they have in this game, they rollover like panzies in real life.

So please also kill them.

Are all people from Texas the dumb caricature I think of them as?

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All the tribes are used up :(

I will add a couple more if @Tk3 or @MWil23 will to try their hand!

 

Celts

Units: 7

Advancement Points:  2

Diplomacy: 0%

Defense: 35%

Trait: Spiced Wine - The Celts drunkeness makes them unpredictable. Before their turn, they will have the following percentages

1 - 15% - normal turn

16% - 30% - oppenent will have 15 defense and diplomacy substracted from the roll 

31 - 40% - targets both the player below them and the next player down the list

41 - 50% - attempts to target themselves

51- 65% - Sleepy. cannot make a move

66 - 76% - opponent will have 15 defense and diplomacy added to the roll

77 - 80% - regains 1 unit

81 - 91% - targets the person above them instead of below

92 - 100% - a successful attack takes away 2 units

 

Norway

Units: 7

Advancement Points:  2

Diplomacy: 35%

Defense: 15%

Trait: Naval - 30% chance they will sail out of their assigned order and attack the empire with the highest units left (randomize ties)

Edited by Malfatron
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6 hours ago, SwAg said:

Are all people from Texas the dumb caricature I think of them as?

If you think of the blue collar comedy tour, and imagined Jeff foxworthy having a baby with Larry the Cable Guy... You would have an accurate picture of us. 

Ignore the fact that our schools are awesome and we lead the world in space travel. That's all a show to cover for how stupid we are.

 

As I wrote this post 5 tumbleweeds rolled by. I have to get on my horse and go get them. 

 

Yeehaw

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3 minutes ago, Matts4313 said:

If you think of the blue collar comedy tour, and imagined Jeff foxworthy having a baby with Larry the Cable Guy... You would have an accurate picture of us. 

Ignore the fact that our schools are awesome and we lead the world in space travel. That's all a show to cover for how stupid we are.

 

As I wrote this post 5 tumbleweeds rolled by. I have to get on my horse and go get them. 

 

Yeehaw

“we”

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4 minutes ago, Dome said:

“we”

 

3 minutes ago, Dome said:

I don’t know if you get to just lump yourself in with astronauts just because you can drive to where they work in less than a day.

You are right. All I've done in life was graduate highschool in 3 years, get a college degree before I was 21, get hired by the #1 rated company in America (at the time) before I could legally drink alcohol and at that job win multiple awards.

 

But I've never accomplished anything note worthy, like being a professional meat cutter... 

 

(This is a joke post, but it works better if I sound upset. Don't be offended)

 

(I have no clue how this joke is going to be received and honestly it's giving me a tiny bit of anxiety)

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Lets introduce our leaders!

@JoshstraDaymus

Empire: Japan

Units: 6

Advancement Points:  6

Diplomacy 50%

Defense: 10%

Trait: Godzilla - Before attacking, has a 5% chance to summon Godzilla and take away 1 unit from each remaining country

Leadership
Mass Production
 

 

@bcb1213

Empire: Persia

Units: 7

Diplomacy 0%

Defense: 35%

Trait: Drew Blood - If successfully attacked, has a 35% chance of becoming furious and striking back against the attacking empire, dealing 1 unit automatic damage.

Leadership

 

@SwAg

Empire: France

Units: 7

Diplomacy 60%

Defense: 0%

Trait: Abscond  - Before the French attack, their opponent has an additional 15% added to their Diplomacy roll because the French don't wanna fight!


Leadership

 

@The Orca

Empire: Germany

Units: 7

Diplomacy 15%

Defense: 15%

Trait: Capture - Upon successfully attacking, there is a 10% chance that they will imprison the empire they attacked. If this happens, that empire cannot make any attacks until Germany is destroyed. That empire has a 40% chance of escaping the prison before their turn though

Mass Production

Nuclear Power

 

@Pickle Rick

Empire: Greece

Units: 7

Diplomacy 35%

Defense: 10%

Trait: Trojan Horse - Automatically starts with the Espionage advancement. The success percentage is increased to 35%.

Mass Production

 

@daboyle250

Empire: China

Units: 9

Advancement Points:  4

Diplomacy 50%

Defense: 50%

Traits:

Ban! - If an empire successfully attacks China, China will have a 20% chance to decide to ban them. If China decides to ban the empire, there's a 15% chance that the empire is successfully banned and is killed. However, there's an 85% chance that the ban fails and China is roleblocked next round.

World Pariah - Any empire that China successfully attacks will have a 50% chance to try to attack them next round no matter what the order is

Philosophy

 

 

@jasonwbantle

Empire: America

Units: 7

Diplomacy 50%

Defense: 0%

Trait: Alliance -  After a successful Diplomacy check by America, that country will have a 40% chance to join an alliance with America. That means that the next time that country tries to attack America, they will instead skip to the next country on the list.

Nuclear Power

 

 

@theuntouchable

empire: Mongolian

Units: 8

Diplomacy 15%

Defense: 25%

Trait: Khaaaaan - Since Genghis Khan is the leader, there's a 40% chance to deal double damage for a successful attack

Mass Production

 

 

@ET80

empire: Russian

Units: 7

Diplomacy 0%

Defense: 55%

Trait: Land war in Asia -  If Russia's defense is successful against an attacking empire, there is a 35% chance for that empire to have a 0% Diplomacy and Defense roll next round.

Nuclear Power

 

@TheKillerNacho

Empire: Huns

Units: 7

Diplomacy: 0%

Defense: 35%

Trait: Attila  - Upon a successful defense, deal 1 unit damage to the opposing empire

Nuclear Power

 

@Dome

Empire: Canada

Units: 7

Diplomacy 25%

Defense: 20%

Trait: Frostbite - If an empire decides to attack Canada (whether successful or not), there's a 30% chance they will be frostbitten and roleblocked next round.

Mass Production

Nuclear Power

 

@Ragnarok

Empire: Roman

Units: 8

Diplomacy 25%

Defense: 25%

Trait: Et Tu - After Rome successfully attacks, a 5% chance of being backstabbed and immediately killed by Brutus

Mass production

 Explosives

 

@Dwight_Schrute

Empire: Brazilian

Units: 7

Diplomacy: 0%

Defense: 60%

Trait: Rainforest - Because the battle will be in the Amazon, 30% chance to cause the attacking empire to attack themselves instead (takes effect if a successful attack)

Espionage

 

@kingseanjohn

Empire: English

Units: 7

Diplomacy 50%

Defense: 0%

Trait: Tea Time - After a successful diplomacy check, the English will invite the opposing empire to tea, thus roleblocking them next turn.

Mass production 

Philosophy

 

@squire12

Empire: Zulu

Units: 8

Diplomacy 0%

Defense: 35%

Trait: Conquered - If the Zulu Empire delivers the killing blow to any empire, they acquire an additional unit.

Explosives

 

@Matts4313

Empire: Aztecs

Units: 7

Diplomacy 0

Defense: 30%

Trait: Warrior Power - 30 percent chance you get to take an additional offensive turn.

Nuclear Power

 

@rackcs

Empire: Arabian

Units: 7

Diplomacy 30%

Defense: 20%

Trait: Trade Route - If the Diplomacy check is successful, the Arabian empire sets up a trade route with the opposing empire giving them both a bonus 15% Defense next roll.

Mass Production

Nuclear Power

Edited by Malfatron
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5 minutes ago, Malfatron said:

Lets introduce our leaders!

 

ignups:

@JoshstraDaymus

Empire: Japan

Advancements:

Leadership
Mass Production
Code of Laws
Medicine

 

@bcb1213

Empire: Persia

advacement: 

Leadership

 

@SwAg

Empire: France

Advancements:
Code of Laws
Leadership

 

@The Orca

Empire: Germany

Advancements: 

Mass Production

Nuclear Power

 

@Pickle Rick

Empire: Greece

Advancements: espionage

 

@daboyle250

Empire: China

 

Advancements: 

Philosophy

Medicine

Code of Laws

 

@jasonwbantle

Empire: America

Advancements:

Nuclear Power

Code of Laws

 

@theuntouchable

empire: Mongolian

advancements:

Mass Production

Medicine

 

@ET80

empire: Russian

Advancements:

Medicine

Nuclear Power

 

@TheKillerNacho

Empire: Huns

Advancements: Nuclear Power

 

@Dome

Empire: Canada

Advancements: 

Mass Production

Nuclear Power

 

@Ragnarok

Empire: Roman

Advancements:

Medicine

Code of Laws

Mass production

 Explosives

 

@Dwight_Schrute

Empire: Brazilian

Advancements: 

Medicine

Espionage

 

@kingseanjohn

Empire: English

Advancements:

Code of laws

Mass production 

Philosophy

 

@squire12

Empire: Zulu

Advancements: Explosives

 

@Matts4313

Empire: Aztecs

Advancements: Nuclear Power

 

@rackcs

Empire: Arabian

Advancements: 

Mass Production

Nuclear Power

Shut up malf. @Dome and I are having a moment. Your silly game can wait.

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Round 1:

Squire (Zulu) attacks Pickle(Greece) - Success  Pickle down to 6 units

Pickle attacks touch (mongols) twice - Success touch down to 6 units

touch attacks orca - Success Orca down to 6 units

orca attacks Dwight. Success. Dwight at 6 units

Dwight attacks swag. Hit. Swag at 6 units

swag doesn't attack ksj (English) . Swag is roleblocked next round

ksj hit Canada. Success! dome at 6 units

dome hits nacho (huns) . success. nacho at 6 units

 

Edited by Malfatron
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